Prototype for the Fox Hollow Jam 2

  • Movement with standard WASD
  • Left Click mouse to shoot
  • Player projectile aims towards cursor location
  • HUD showing life remaining, wave number, and number of enemies spawned in the wave
  • Wave resets after getting hit by enemy
  • Power up randomly dropped when enemy is defeated
    • Halo – extra life
    • Wing – temporary speed boost
    • Spear – temporary rapid fire
  • Currently 7 waves


Download

Download
Game Design Document 1.2 MB

Comments

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Love the religious themes! Cool concept, would love to see it fleshed out fully! Well done :-)